oa::render::Texture
Packed RGBA8 texture value reusable by Render, Presenter, Image, and UI. Two backings are currently admitted: Buffer-backed: uploaded from host bytes or a Matrix; supports read_rgba8. Render-target-backed: a non-owning alias of a Renderer slot’s color image; valid only while the originating RenderFrame is live. Readback uses RenderFrame::consume_readback, not read_rgba8.
Declaration
pub struct Texture { /* private fields */ }Public Rust declaration.
Public Methods
Public Method Documentation
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