oa::UnlitMaterial
Textured unlit material for image and video display. One optional base-color texture; no lighting computation. Matches the unlit Slang shader variant.
Declaration
pub struct UnlitMaterial { pub base_color_texture: Option<TextureHandle>, pub tint: Color, pub uv_scale: [f32; 2], pub uv_offset: [f32; 2], pub alpha_mode: AlphaMode, }Public Rust declaration.
Public Methods
Associated Functions
Public Data Members
base_color_textureOption<TextureHandle>fieldtintColorfielduv_scale[f32; 2]fielduv_offset[f32; 2]fieldalpha_modeAlphaModefieldPublic Method Documentation
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No public source comment is attached to this declaration.
No public source comment is attached to this declaration.