oa::render::SceneMeshId

Stable identity of one mesh in a Scene. Zero is invalid.

StRust public API

Declaration

pub struct SceneMeshId(pub u64);
Public Rust declaration.

Public Methods

fn clone(&self) -> SceneMeshId
fn fmt(&self, f: &mut Formatter<'_>) -> Result
fn hash<__H: Hasher>(&self, state: &mut __H)
fn eq(&self, other: &SceneMeshId) -> bool

Associated Functions

fn default() -> SceneMeshId

Public Data Members

0u64field

Public Method Documentation

fn clone( &self ) -> SceneMeshId
No public source comment is attached to this declaration.
fn fmt( &self, f: &mut Formatter<'_> ) -> Result
No public source comment is attached to this declaration.
fn hash<__H: Hasher>( &self, state: &mut __H )
No public source comment is attached to this declaration.
fn eq( &self, other: &SceneMeshId ) -> bool
No public source comment is attached to this declaration.
fn default() -> SceneMeshId
No public source comment is attached to this declaration.