oa::render::flip_uvs_y

Flip all vertex UVs vertically (V ← 1 − V). Used to convert explicitly bottom-origin source content to top-origin. Never fails. Donor: oa::FnMesh::flipUvsY.

FnRust public API

Function Documentation

pub fn flip_uvs_y( mesh: &mut MeshData )
Flip all vertex UVs vertically (V ← 1 − V). Used to convert explicitly bottom-origin source content to top-origin. Never fails. Donor: oa::FnMesh::flipUvsY.