vk::PhysicalDeviceVulkan12Features
Native structure VkPhysicalDeviceVulkan12Features.
pub struct PhysicalDeviceVulkan12Features<'a> {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub sampler_mirror_clamp_to_edge: Bool32,
pub draw_indirect_count: Bool32,
pub storage_buffer8_bit_access: Bool32,
pub uniform_and_storage_buffer8_bit_access: Bool32,
pub storage_push_constant8: Bool32,
pub shader_buffer_int64_atomics: Bool32,
pub shader_shared_int64_atomics: Bool32,
pub shader_float16: Bool32,
pub shader_int8: Bool32,
pub descriptor_indexing: Bool32,
pub shader_input_attachment_array_dynamic_indexing: Bool32,
pub shader_uniform_texel_buffer_array_dynamic_indexing: Bool32,
pub shader_storage_texel_buffer_array_dynamic_indexing: Bool32,
pub shader_uniform_buffer_array_non_uniform_indexing: Bool32,
pub shader_sampled_image_array_non_uniform_indexing: Bool32,
pub shader_storage_buffer_array_non_uniform_indexing: Bool32,
pub shader_storage_image_array_non_uniform_indexing: Bool32,
pub shader_input_attachment_array_non_uniform_indexing: Bool32,
pub shader_uniform_texel_buffer_array_non_uniform_indexing: Bool32,
pub shader_storage_texel_buffer_array_non_uniform_indexing: Bool32,
pub descriptor_binding_uniform_buffer_update_after_bind: Bool32,
pub descriptor_binding_sampled_image_update_after_bind: Bool32,
pub descriptor_binding_storage_image_update_after_bind: Bool32,
pub descriptor_binding_storage_buffer_update_after_bind: Bool32,
pub descriptor_binding_uniform_texel_buffer_update_after_bind: Bool32,
pub descriptor_binding_storage_texel_buffer_update_after_bind: Bool32,
pub descriptor_binding_update_unused_while_pending: Bool32,
pub descriptor_binding_partially_bound: Bool32,
pub descriptor_binding_variable_descriptor_count: Bool32,
pub runtime_descriptor_array: Bool32,
pub sampler_filter_minmax: Bool32,
pub scalar_block_layout: Bool32,
pub imageless_framebuffer: Bool32,
pub uniform_buffer_standard_layout: Bool32,
pub shader_subgroup_extended_types: Bool32,
pub separate_depth_stencil_layouts: Bool32,
pub host_query_reset: Bool32,
pub timeline_semaphore: Bool32,
pub buffer_device_address: Bool32,
pub buffer_device_address_capture_replay: Bool32,
pub buffer_device_address_multi_device: Bool32,
pub vulkan_memory_model: Bool32,
pub vulkan_memory_model_device_scope: Bool32,
pub vulkan_memory_model_availability_visibility_chains: Bool32,
pub shader_output_viewport_index: Bool32,
pub shader_output_layer: Bool32,
pub subgroup_broadcast_dynamic_id: Bool32,
/* private fields */
}Contract
Native structure VkPhysicalDeviceVulkan12Features.
Fields
s_type
s_type: StructureTypeNative field sType.
p_next
p_next: *mut c_voidNative field pNext.
sampler_mirror_clamp_to_edge
sampler_mirror_clamp_to_edge: Bool32Native field samplerMirrorClampToEdge.
draw_indirect_count
draw_indirect_count: Bool32Native field drawIndirectCount.
storage_buffer8_bit_access
storage_buffer8_bit_access: Bool32Native field storageBuffer8BitAccess.
uniform_and_storage_buffer8_bit_access
uniform_and_storage_buffer8_bit_access: Bool32Native field uniformAndStorageBuffer8BitAccess.
storage_push_constant8
storage_push_constant8: Bool32Native field storagePushConstant8.
shader_buffer_int64_atomics
shader_buffer_int64_atomics: Bool32Native field shaderBufferInt64Atomics.
shader_shared_int64_atomics
shader_shared_int64_atomics: Bool32Native field shaderSharedInt64Atomics.
shader_float16
shader_float16: Bool32Native field shaderFloat16.
shader_int8
shader_int8: Bool32Native field shaderInt8.
descriptor_indexing
descriptor_indexing: Bool32Native field descriptorIndexing.
shader_input_attachment_array_dynamic_indexing
shader_input_attachment_array_dynamic_indexing: Bool32Native field shaderInputAttachmentArrayDynamicIndexing.
shader_uniform_texel_buffer_array_dynamic_indexing
shader_uniform_texel_buffer_array_dynamic_indexing: Bool32Native field shaderUniformTexelBufferArrayDynamicIndexing.
shader_storage_texel_buffer_array_dynamic_indexing
shader_storage_texel_buffer_array_dynamic_indexing: Bool32Native field shaderStorageTexelBufferArrayDynamicIndexing.
shader_uniform_buffer_array_non_uniform_indexing
shader_uniform_buffer_array_non_uniform_indexing: Bool32Native field shaderUniformBufferArrayNonUniformIndexing.
shader_sampled_image_array_non_uniform_indexing
shader_sampled_image_array_non_uniform_indexing: Bool32Native field shaderSampledImageArrayNonUniformIndexing.
shader_storage_buffer_array_non_uniform_indexing
shader_storage_buffer_array_non_uniform_indexing: Bool32Native field shaderStorageBufferArrayNonUniformIndexing.
shader_storage_image_array_non_uniform_indexing
shader_storage_image_array_non_uniform_indexing: Bool32Native field shaderStorageImageArrayNonUniformIndexing.
shader_input_attachment_array_non_uniform_indexing
shader_input_attachment_array_non_uniform_indexing: Bool32Native field shaderInputAttachmentArrayNonUniformIndexing.
shader_uniform_texel_buffer_array_non_uniform_indexing
shader_uniform_texel_buffer_array_non_uniform_indexing: Bool32Native field shaderUniformTexelBufferArrayNonUniformIndexing.
shader_storage_texel_buffer_array_non_uniform_indexing
shader_storage_texel_buffer_array_non_uniform_indexing: Bool32Native field shaderStorageTexelBufferArrayNonUniformIndexing.
descriptor_binding_uniform_buffer_update_after_bind
descriptor_binding_uniform_buffer_update_after_bind: Bool32Native field descriptorBindingUniformBufferUpdateAfterBind.
descriptor_binding_sampled_image_update_after_bind
descriptor_binding_sampled_image_update_after_bind: Bool32Native field descriptorBindingSampledImageUpdateAfterBind.
descriptor_binding_storage_image_update_after_bind
descriptor_binding_storage_image_update_after_bind: Bool32Native field descriptorBindingStorageImageUpdateAfterBind.
descriptor_binding_storage_buffer_update_after_bind
descriptor_binding_storage_buffer_update_after_bind: Bool32Native field descriptorBindingStorageBufferUpdateAfterBind.
descriptor_binding_uniform_texel_buffer_update_after_bind
descriptor_binding_uniform_texel_buffer_update_after_bind: Bool32Native field descriptorBindingUniformTexelBufferUpdateAfterBind.
descriptor_binding_storage_texel_buffer_update_after_bind
descriptor_binding_storage_texel_buffer_update_after_bind: Bool32Native field descriptorBindingStorageTexelBufferUpdateAfterBind.
descriptor_binding_update_unused_while_pending
descriptor_binding_update_unused_while_pending: Bool32Native field descriptorBindingUpdateUnusedWhilePending.
descriptor_binding_partially_bound
descriptor_binding_partially_bound: Bool32Native field descriptorBindingPartiallyBound.
descriptor_binding_variable_descriptor_count
descriptor_binding_variable_descriptor_count: Bool32Native field descriptorBindingVariableDescriptorCount.
runtime_descriptor_array
runtime_descriptor_array: Bool32Native field runtimeDescriptorArray.
sampler_filter_minmax
sampler_filter_minmax: Bool32Native field samplerFilterMinmax.
scalar_block_layout
scalar_block_layout: Bool32Native field scalarBlockLayout.
imageless_framebuffer
imageless_framebuffer: Bool32Native field imagelessFramebuffer.
uniform_buffer_standard_layout
uniform_buffer_standard_layout: Bool32Native field uniformBufferStandardLayout.
shader_subgroup_extended_types
shader_subgroup_extended_types: Bool32Native field shaderSubgroupExtendedTypes.
separate_depth_stencil_layouts
separate_depth_stencil_layouts: Bool32Native field separateDepthStencilLayouts.
host_query_reset
host_query_reset: Bool32Native field hostQueryReset.
timeline_semaphore
timeline_semaphore: Bool32Native field timelineSemaphore.
buffer_device_address
buffer_device_address: Bool32Native field bufferDeviceAddress.
buffer_device_address_capture_replay
buffer_device_address_capture_replay: Bool32Native field bufferDeviceAddressCaptureReplay.
buffer_device_address_multi_device
buffer_device_address_multi_device: Bool32Native field bufferDeviceAddressMultiDevice.
vulkan_memory_model
vulkan_memory_model: Bool32Native field vulkanMemoryModel.
vulkan_memory_model_device_scope
vulkan_memory_model_device_scope: Bool32Native field vulkanMemoryModelDeviceScope.
vulkan_memory_model_availability_visibility_chains
vulkan_memory_model_availability_visibility_chains: Bool32Native field vulkanMemoryModelAvailabilityVisibilityChains.
shader_output_viewport_index
shader_output_viewport_index: Bool32Native field shaderOutputViewportIndex.
shader_output_layer
shader_output_layer: Bool32Native field shaderOutputLayer.
subgroup_broadcast_dynamic_id
subgroup_broadcast_dynamic_id: Bool32Native field subgroupBroadcastDynamicId.
Methods and associated items
new
Construct the record with its canonical sType tag and default native state.
set_sampler_mirror_clamp_to_edge
Set native field samplerMirrorClampToEdge without native effects.
set_draw_indirect_count
Set native field drawIndirectCount without native effects.
set_storage_buffer8_bit_access
Set native field storageBuffer8BitAccess without native effects.
set_uniform_and_storage_buffer8_bit_access
Set native field uniformAndStorageBuffer8BitAccess without native effects.
set_storage_push_constant8
Set native field storagePushConstant8 without native effects.
set_shader_buffer_int64_atomics
Set native field shaderBufferInt64Atomics without native effects.
set_shader_shared_int64_atomics
Set native field shaderSharedInt64Atomics without native effects.
set_shader_float16
Set native field shaderFloat16 without native effects.
set_shader_int8
Set native field shaderInt8 without native effects.
set_descriptor_indexing
Set native field descriptorIndexing without native effects.
set_shader_input_attachment_array_dynamic_indexing
Set native field shaderInputAttachmentArrayDynamicIndexing without native effects.
set_shader_uniform_texel_buffer_array_dynamic_indexing
Set native field shaderUniformTexelBufferArrayDynamicIndexing without native effects.
set_shader_storage_texel_buffer_array_dynamic_indexing
Set native field shaderStorageTexelBufferArrayDynamicIndexing without native effects.
set_shader_uniform_buffer_array_non_uniform_indexing
Set native field shaderUniformBufferArrayNonUniformIndexing without native effects.
set_shader_sampled_image_array_non_uniform_indexing
Set native field shaderSampledImageArrayNonUniformIndexing without native effects.
set_shader_storage_buffer_array_non_uniform_indexing
Set native field shaderStorageBufferArrayNonUniformIndexing without native effects.
set_shader_storage_image_array_non_uniform_indexing
Set native field shaderStorageImageArrayNonUniformIndexing without native effects.
set_shader_input_attachment_array_non_uniform_indexing
Set native field shaderInputAttachmentArrayNonUniformIndexing without native effects.
set_shader_uniform_texel_buffer_array_non_uniform_indexing
Set native field shaderUniformTexelBufferArrayNonUniformIndexing without native effects.
set_shader_storage_texel_buffer_array_non_uniform_indexing
Set native field shaderStorageTexelBufferArrayNonUniformIndexing without native effects.
set_descriptor_binding_uniform_buffer_update_after_bind
Set native field descriptorBindingUniformBufferUpdateAfterBind without native effects.
set_descriptor_binding_sampled_image_update_after_bind
Set native field descriptorBindingSampledImageUpdateAfterBind without native effects.
set_descriptor_binding_storage_image_update_after_bind
Set native field descriptorBindingStorageImageUpdateAfterBind without native effects.
set_descriptor_binding_storage_buffer_update_after_bind
Set native field descriptorBindingStorageBufferUpdateAfterBind without native effects.
set_descriptor_binding_uniform_texel_buffer_update_after_bind
Set native field descriptorBindingUniformTexelBufferUpdateAfterBind without native effects.
set_descriptor_binding_storage_texel_buffer_update_after_bind
Set native field descriptorBindingStorageTexelBufferUpdateAfterBind without native effects.
set_descriptor_binding_update_unused_while_pending
Set native field descriptorBindingUpdateUnusedWhilePending without native effects.
set_descriptor_binding_partially_bound
Set native field descriptorBindingPartiallyBound without native effects.
set_descriptor_binding_variable_descriptor_count
Set native field descriptorBindingVariableDescriptorCount without native effects.
set_runtime_descriptor_array
Set native field runtimeDescriptorArray without native effects.
set_sampler_filter_minmax
Set native field samplerFilterMinmax without native effects.
set_scalar_block_layout
Set native field scalarBlockLayout without native effects.
set_imageless_framebuffer
Set native field imagelessFramebuffer without native effects.
set_uniform_buffer_standard_layout
Set native field uniformBufferStandardLayout without native effects.
set_shader_subgroup_extended_types
Set native field shaderSubgroupExtendedTypes without native effects.
set_separate_depth_stencil_layouts
Set native field separateDepthStencilLayouts without native effects.
set_host_query_reset
Set native field hostQueryReset without native effects.
set_timeline_semaphore
Set native field timelineSemaphore without native effects.
set_buffer_device_address
Set native field bufferDeviceAddress without native effects.
set_buffer_device_address_capture_replay
Set native field bufferDeviceAddressCaptureReplay without native effects.
set_buffer_device_address_multi_device
Set native field bufferDeviceAddressMultiDevice without native effects.
set_vulkan_memory_model
Set native field vulkanMemoryModel without native effects.
set_vulkan_memory_model_device_scope
Set native field vulkanMemoryModelDeviceScope without native effects.
set_vulkan_memory_model_availability_visibility_chains
Set native field vulkanMemoryModelAvailabilityVisibilityChains without native effects.
set_shader_output_viewport_index
Set native field shaderOutputViewportIndex without native effects.
set_shader_output_layer
Set native field shaderOutputLayer without native effects.
set_subgroup_broadcast_dynamic_id
Set native field subgroupBroadcastDynamicId without native effects.
push_next
Prepend one registry-compatible node, retaining its exclusive borrow.
The node must have a null p_next and both headers must have canonical tags.
Existing links are never traversed and remain written after the borrow ends.
Type compatibility does not establish enabled extensions or Vulkan valid usage.
Errors
Returns a construction error for a changed structure tag or already-linked node.